VoidSakura Atlas
Region protection, world lifecycle management and permission-aware land claims for large multi-world Minecraft networks.
- Current version
- 3.1.115 Jul 2026
Commercial release pending
Sales are held until written commercial authorization from Mojang / Microsoft is in force.
Documentation- Signed, expiring downloads
- Every future update included
- Support from the people who built it
Commercial release pending
Atlas replaces the pile of region, claim and world-management plugins that most networks accumulate. One data model covers protected regions, player claims and per-world rulesets, so the answer to "can this player break this block" comes from a single evaluation path.
Claims are backed by a spatial index that answers containment queries in constant time regardless of claim count, which is what keeps large survival servers responsive after a year of growth.
Every world can be created, cloned, reset and archived from a command or the API, with the reset schedule expressed declaratively rather than as a cron job someone forgot about.
What it does
One permission evaluation path
Regions, claims and world rules resolve through a single ordered evaluation, so conflicting plugins stop producing contradictory answers.
Constant-time containment
A spatial index keeps claim lookups flat as claim count grows, tested against a million-claim fixture.
Declarative world lifecycle
Creation, cloning, scheduled resets and archival are described in configuration and executed by the plugin.
Claim trust levels
Per-claim trust tiers for build, container, redstone and entity access, delegatable to other players.
Migration tooling
Importers for the common region and claim formats, run as a dry run first with a full diff report.
